BVEStation

Author Topic: Why don't we?  (Read 6677 times)

Offline Pacific385

  • Dispatcher
  • ****
  • Posts: 749
  • Gender: Male
  • BVEStation Member
    • View Profile
Why don't we?
« on: May 07, 2011, 11:17:01 am »
I've been thinking about some stuff. Why don't we start making bus routes and buses for openbve? Once y'all done with the subway of course. As I'm nearing the end of all my (2) Projects, I'll be glad to.

Offline error46146

  • Head Admin
  • Dispatcher
  • ******
  • Posts: 620
  • Gender: Male
    • View Profile
    • Photography by me.
Re: Why don't we?
« Reply #1 on: May 07, 2011, 11:24:01 am »
That would be impractical to do with BVE as it is a train simulation not bus simulation.

The main reason being that, unlike trains, buses do not travel on fixed paths.

Offline Simon

  • Conductor
  • **
  • Posts: 223
  • Gender: Male
  • BVEStation Member / Community Critic
    • View Profile
Re: Why don't we?
« Reply #2 on: May 07, 2011, 11:37:21 am »
It is possible, but the bus would travel on a fixed route and it wouldn't be very fun. I suggest you try CBS, Bus Driver, or any game that's designed specifically for buses.
Kawasaki_Plant

Offline R40R32

  • Operator
  • ***
  • Posts: 339
  • Gender: Male
  • RFC_NYC
    • View Profile
Re: Why don't we?
« Reply #3 on: May 07, 2011, 12:27:45 pm »
Because Driving a Bus Without Freedom on a Simulated Direct Fixed Route wont be just fun lol
https://www.youtube.com/user/RailLine8?feature=mhee (My YouTube Channel)
http://www.youtube.com/user/RailLine7?feature=mhee (Second YouTube channel)
M.T.A. -Money Taking Agency

Offline Mr Railfan

  • Head Admin
  • Dispatcher
  • ******
  • Posts: 621
  • Gender: Male
  • Train Developer and Route Developer
    • View Profile
Re: Why don't we?
« Reply #4 on: May 07, 2011, 12:47:03 pm »
I've been thinking about some stuff. Why don't we start making bus routes and buses for openbve? Once y'all done with the subway of course. As I'm nearing the end of all my (2) Projects, I'll be glad to.

Like error said it would be mpractical to do with BVE as it is a train simulation not bus simulation. what you can do is create a trolley route since most of todays bus routes follow old trolley routes .

Offline Fox-179

  • Dispatcher
  • ****
  • Posts: 907
  • Gender: Male
    • View Profile
Re: Why don't we?
« Reply #5 on: May 07, 2011, 01:00:49 pm »
I've been thinking about some stuff. Why don't we start making bus routes and buses for openbve? Once y'all done with the subway of course. As I'm nearing the end of all my (2) Projects, I'll be glad to.

Like error said it would be mpractical to do with BVE as it is a train simulation not bus simulation. what you can do is create a trolley route since most of todays bus routes follow old trolley routes .
Or even better a light rail route ;)

Offline Dj Hammers

  • Head Admin
  • Supervisor
  • ******
  • Posts: 1,034
  • Gender: Male
  • 7 Years of Developing for openBVE!
    • View Profile
    • My YouTube Channel
Re: Why don't we?
« Reply #6 on: May 07, 2011, 05:15:21 pm »
idk I would like to see the 42nd street shuttle route redone with ridiculously high amounts of accuracy. Something like 90% photo textures, brightness commands, etc.

Just a project that isn't that large but can really showcase what the community can do.

Offline error46146

  • Head Admin
  • Dispatcher
  • ******
  • Posts: 620
  • Gender: Male
    • View Profile
    • Photography by me.
Re: Why don't we?
« Reply #7 on: May 07, 2011, 07:22:24 pm »
I've been thinking about some stuff. Why don't we start making bus routes and buses for openbve? Once y'all done with the subway of course. As I'm nearing the end of all my (2) Projects, I'll be glad to.

Like error said it would be mpractical to do with BVE as it is a train simulation not bus simulation. what you can do is create a trolley route since most of todays bus routes follow old trolley routes .
Or even better a light rail route ;)

I was actually planning to make a trainset for the HBLR, but then again nobody's doing a route so w/e lol

Offline Rayvon

  • Operator
  • ***
  • Posts: 384
  • Gender: Male
  • BVEStation Administrator
    • View Profile
Re: Why don't we?
« Reply #8 on: May 09, 2011, 03:21:49 pm »
idk I would like to see the 42nd street shuttle route redone with ridiculously high amounts of accuracy. Something like 90% photo textures, brightness commands, etc.

Just a project that isn't that large but can really showcase what the community can do.
was actually done but never got clearance to be released.

Offline Shawn1995

  • Conductor
  • **
  • Posts: 133
  • Gender: Male
  • BVEStation Member
    • View Profile
Re: Why don't we?
« Reply #9 on: May 09, 2011, 05:17:30 pm »
I'd love for the 42 St shuttle to be redone. It looks really bad on openbve.