Welcome to BVEStation.
I don't know the answer to your question, but I want to bring up a point here which might be of good use. In the high quality routes we have, with brightness commands, the interior goes pitch black on the inside. Any way to avoid this?
How do I create "lights"? Like the real lights you see in trains
Picture isn't mine
In the high quality routes we have, with brightness commands, the interior goes pitch black on the inside. Any way to avoid this?
Quote from: joseto on March 02, 2011, 07:48:19 pmIn the high quality routes we have, with brightness commands, the interior goes pitch black on the inside. Any way to avoid this?Joseto, the answer to your question is with the use of the SetEmissiveColor (CSV)/EmissiveColor (b3d) command. It was shown on the old BVEStation forums. Remember the R-68A Q with the bright Q rollsign in a dimly lit station? That was created from this command.
Quote from: Gong Gahou on March 02, 2011, 09:10:00 pmQuote from: joseto on March 02, 2011, 07:48:19 pmIn the high quality routes we have, with brightness commands, the interior goes pitch black on the inside. Any way to avoid this?Joseto, the answer to your question is with the use of the SetEmissiveColor (CSV)/EmissiveColor (b3d) command. It was shown on the old BVEStation forums. Remember the R-68A Q with the bright Q rollsign in a dimly lit station? That was created from this command.Is Pjang on this forum?
^ That's him if I'm not mistaken
I thought the R-68A would have an exterior
Quote from: Rayvon on March 03, 2011, 04:11:28 pm^ That's him if I'm not mistakenI would like to ask what makes you say that (since I didn't say anything about owning the picture there or the R68A).But I believe we're already getting off topic here, so scratch that.