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Messages - Gong Gahou

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31
BVE/OpenBVE Support / Re: R40 slant
« on: February 26, 2012, 05:51:49 pm »
The name that was assigned to that b3d file. For example, you know how before you had the R40_B.b3d file? The name of the .b3d file is "R40_B".

32
BVE/OpenBVE Support / Re: R40 slant
« on: February 26, 2012, 05:43:28 pm »
What is the exact name of your R40 with the exterior and interior? Did you input that into the extensions.cfg file?

33
BVE/OpenBVE Support / Re: Debug Tool?
« on: February 09, 2012, 07:53:20 am »
I guess it is normal to keep logging into the forums, but you have the option to stay logged on on the login page if you don't want to keep logging in. The bad thing is that you'll still be online on BVEStation even when you're actually off.

Yep, that seems to be the case. Give openBVE another run and you'll see that the log displays the errors from that run.

34
BVE/OpenBVE Support / Re: Railfans R62
« on: February 08, 2012, 06:46:45 pm »
i tried that and the r68 had massive space gaps
ErrorMacro11, can you please copy everything from your extensions.cfg file and post it here? Also please copy and paste the #CAR section from the train.dat here as well.

35
BVE/OpenBVE Support / Re: Debug Tool?
« on: February 08, 2012, 07:48:07 am »
Yep, that's definitely the log.txt file. From now on all the errors that openBVE encounters will be stored there.

As for what you said at the end, you're confusing me. Do you mean when you access the log.txt file on your computer or are you talking about the BVEStation forums?

36
would it be possible to add the "chains" Between cars
It can be added, that's for sure, but it won't be able to work like it actually does in real life. When the train turns, the chains will "break".

37
BVE/OpenBVE Support / Re: Debug Tool?
« on: February 07, 2012, 06:16:23 pm »
Hello ivatt,

There is no need for a debog tool. You can find out exactly what the missing files are in a text file that is stored in your computer's userdata.

Before I continue on, do you know how to find your computer's userdata? If not, then can you tell me what your operating system is?

38
BVE/OpenBVE Support / Re: Interior help
« on: January 29, 2012, 12:11:44 pm »
There isn't a R42 interior created for openBVE yet as far as I know, so you have to code it in yourself, or wait for a developer to create a R42 with an interior.

If you wish to code it in yourself, use the tutorials on BVEStation or look at "The B3D Object"/"The CSV Object" (whichever one you're working on) in the official website of openBVE.
If you wish to let someone do it, then that's fine, but do not clutter the forum by repeatedly asking developers to make it for you.

39
BVE/OpenBVE Support / Re: R46 extention.cfg
« on: January 28, 2012, 07:22:25 pm »
I think it's best if you learn to make one yourself because in your case it's very easy to create one. To make it very simple for you, use the [Exterior] section at the bottom of the page that YankeesPwnMets linked to you. What SubwayTrainOperator5 wrote down for you in the thread R40 slant is a perfect example.

40
BVE/OpenBVE Support / Re: add more trains
« on: January 28, 2012, 01:39:51 am »
Nope, you can't. SubwayTrainOperator5 already answered that.

41
BVE/OpenBVE Support / Re: R40 slant
« on: January 27, 2012, 11:41:47 am »
No need to contact me - I already worked on it. It's all in the coding.  ;)

First, open the R40_B.b3d with Notepad. Go to the bottom of the page and insert this code:
Code: [Select]
TranslateAll 0,0,9.2375
Next, copy this code below. Then open the extensions.cfg, delete everything that's on there, and paste the new code.
Code: [Select]
[Car0]
Object = cars\R40_B.b3d
Length = 18.475
Reversed = True

[Car1]
Object = cars\R40_B.b3d
Length = 18.475
Reversed = False

[Car2]
Object = cars\R40_B.b3d
Length = 18.475
Reversed = True

[Car3]
Object = cars\R40_B.b3d
Length = 18.475
Reversed = False

[Car4]
Object = cars\R40_B.b3d
Length = 18.475
Reversed = True

[Car5]
Object = cars\R40_B.b3d
Length = 18.475
Reversed = False

[Car6]
Object = cars\R40_B.b3d
Length = 18.475
Reversed = True

[Car7]
Object = cars\R40_B.b3d
Length = 18.475
Reversed = False

[Car8]
Object = cars\R40_B.b3d
Length = 18.475
Reversed = True

[Car9]
Object = cars\R40_B.b3d
Length = 18.475
Reversed = False

After that, open the train.dat with Notepad, locate the Car section (written as #CAR), go to the fifth line of that section, and replace whatever the value is over there to 18.475.

Finally, delete the R40_B2.b3d in your cars folder. It is not needed anymore.

That's it! Open openBVE and test it out. If you did everything correctly then the cars will turn perfectly.  :)

42
Transit / Re: That C40LF HDR pic.
« on: January 27, 2012, 10:09:57 am »
As someone who uses HDR straight from my camera, I like it! Nice work - you brought out good detail from the shadows and lowered the highlights pretty well, without making the image too flat/unrealistic. The only problem with HDR is the "halos" around dark objects, but that's the result of HDR. And excellent shot of the C40LF!

43
I believe what you're looking for is actually in the R68 by Mr. Railfan. Even though it's supposed to be the R68, the exterior has the side of a R68A.

Like bve said, you could stick that in the R68A folder, but remember to drag the exterior folder and the extensions.cfg as well. Also, remember that you're modifying this for your own personal use, so DO NOT distribute what you've made unless you've gotten permission from both developers.

44
Transit / Re: Q21/Q21 ltd bus routes: B91st - B67st
« on: January 08, 2012, 04:58:45 pm »
I did a little bit of searching on Google and I found this from the MTA website:

http://www.mta.info/nyct/service/servChanges_Q21.htm

So yep, it's not going to Rockaway Park today. I'm not sure if this service change is just for today though. It might be permanent.

45
BVE/OpenBVE Support / Re: openbve Stable version 1.4.0.0
« on: January 08, 2012, 04:47:52 pm »
I downloaded Stable Version 1.4.0.0 too and I do not get that problem, I have Windows 7 though so it is most likely an incompatibility issue with his operating system.
Same here. I downloaded the latest version today and I had no problems.
As for the compatibility issues part, I'm not so sure. Maybe someone with more knowledge in BVEStation/openBVE forums could confirm that.

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