BVEStation Forums
BVE => Other Projects => Topic started by: Blue18 on December 07, 2013, 10:44:11 pm
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The R152 & R153 trainsets have been released to the public. Download it on the OpenBVE Connection site:
http://openbveconnect.com//index.php?page=r152 (http://openbveconnect.com//index.php?page=r152)
Version 3.5
IRT A Division - 51' Cars
http://openbveconnect.com//index.php?page=r153 (http://openbveconnect.com//index.php?page=r153)
Version 3.5
IND/BMT B Division - 75' Cars
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ILL!!!
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Great stuff. Just saying, however, that for the R152 and R153, the wheel rotation is too slow. Replacing the wheel rotation command with the following line fixes the issue:
RotateXFunction = value + delta * speedometer / 0.407
http://www.youtube.com/watch?v=LLZLolZSfYM# (http://www.youtube.com/watch?v=LLZLolZSfYM#)
http://www.youtube.com/watch?v=rhpRWmZH0cM# (http://www.youtube.com/watch?v=rhpRWmZH0cM#)
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Just downloaded the trains...very nice work. Just got a problem with the R152. Every time it gets to the max speed, eventually the e-brakes kick in and stop the entire train. How do I disable that?
@fan Railer: where do I go to edit the wheel rotations?
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Just downloaded the trains...very nice work. Just got a problem with the R152. Every time it gets to the max speed, eventually the e-brakes kick in and stop the entire train. How do I disable that?
@fan Railer: where do I go to edit the wheel rotations?
delete the ats.cfg file in the folder. to edit the wheel rotations, go to "exterior" then "trucks" then find the "truck.ANIMATED" file and edit that.
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delete the ats.cfg file in the folder. to edit the wheel rotations, go to "exterior" then "trucks" then find the "truck.ANIMATED" file and edit that.
Ok thanks, I'll goo see if it works now
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It does, i tried it. :)
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It does, i tried it. :)
Yeah its working fine now...even made a primitive 10 car set and even 3 cars for the shuttle lol