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BVE => Content Development => Topic started by: YankeesPwnMets on September 29, 2012, 08:33:15 pm

Title: R46 4 car
Post by: YankeesPwnMets on September 29, 2012, 08:33:15 pm
How would you make the R46 into a 4 car set instead of an 8 car set?
Title: Re: R46 4 car
Post by: Fan Railer on September 30, 2012, 03:22:42 pm
Each "car" comprises of 3 cars, because of the way openBVE recognizes the trucks and such. So you would just have to go into the extensions file and delete the bottom half of the car entries that are listed (the last entry should be car 11). Then you have to go to the train.dat file and change the number of motor cars and trailer cars to total 12 cars. Then you should be good.
Title: Re: R46 4 car
Post by: YankeesPwnMets on September 30, 2012, 04:35:01 pm
There is a extensions.cfg file for a four car set and when I replace the extensions.cfg file and modify the train.dat file, the wheels just show up as blocks..
Title: Re: R46 4 car
Post by: Bombardier01800 on September 30, 2012, 05:08:32 pm
There is a extensions.cfg file for a four car set and when I replace the extensions.cfg file and modify the train.dat file, the wheels just show up as blocks..
You also have to modify the .dat file
Title: Re: R46 4 car
Post by: YankeesPwnMets on September 30, 2012, 05:40:18 pm
Which is what I did.. I changed the dat file to 6 motor cars and 6 trailer cars
Title: Re: R46 4 car
Post by: Fan Railer on January 10, 2013, 02:44:26 pm
make sure your extensions file properly sources the truck object files to the correct directory:
the 4 car .cfg file is wrong:

Object = truck\truck.animated

Instead it should read this:

Object = cars\truck\truck.animated
Title: Re: R46 4 car
Post by: Threxx1 on January 10, 2013, 05:22:41 pm
make sure your extensions file properly sources the truck object files to the correct directory:
the 4 car .cfg file is wrong:

Object = truck\truck.animated

Instead it should read this:

Object = cars\truck\truck.animated

It still works for me...
Title: Re: R46 4 car
Post by: WestEndMan on January 12, 2013, 05:39:01 pm
How would you make the R46 into a 4 car set instead of an 8 car set?

I have an Open BVE with the train editor. If you have that, make a copy of the R46 folder and rename it to what you want. Using the Train Editor, open the new folder and open the train.dat file. Click on Properties 2 tab.. ....Change # of Motor cars & number of trailer cars to 6. save and your all done. this worked for me. Just thought this might be a little more simple to do. BTW if you do have the Train Editor, this will potentially work with all Open BVE trains.
Title: Re: R46 4 car
Post by: YankeesPwnMets on January 12, 2013, 08:28:01 pm
Yea they're 4 cars, but all the wheels just become grey boxes.
Title: Re: R46 4 car
Post by: Fan Railer on January 13, 2013, 12:01:17 am
Yea they're 4 cars, but all the wheels just become grey boxes.
If the original 8 car cfg file works, then just go into that and delete exactly half the entries (bottom half). then the 4 car train will render correctly when you load it. simple.