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BVEStation Network News / Re: OpenBVE Developer michelle leaves
« on: May 10, 2012, 12:32:16 am »
We have a surprise to help you out ipac. DJ Hammers, myself, stump, & CT1660 will relay the news as soon as we are set up. Stay tuned.
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Mudwrestle, can you fix the texture of your windows? Compared to the rest of the carbody the windows look very bad.
(no offense)
really good
but needs
- Ability to change rollsigns
- a panel
and a cab
Hey guys, we need BVEStation Wiki Editors. If you are willing to help with the re-launch party please request an account (by registering on the wiki) then make a post here telling me to approve your account. You can also tell [CT1660] to approve your account as well. Anymore questions please feel free to ask.
First off I am wondering if any of you guys have captured the source file. Since trainsimframework.org is now offline, we need to put the files back online first.
Nevermind, see the homepage for the latest news.
This should be very interesting and only serious developers need apply. This will be a time consuming project and these guys don't need outside interference.
How would this prevent others from posting other people's work?
They could have taken the file anywhere on the internet, this would mean we would have to md5 checksum every file on the internet, obviously not possible...
Sorry Manny for the late response the font is mine and can be found on Fontstruct. Just Type in Luminator by PitoR160 and u will see the Luminator Flipdot, Horizon, Titan, and Newly Relased Axions.
i dont see anything. and you dont have the .ttf file?