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Author Topic: (RELEASED) Official Development thread for the R46 for OpenBVE  (Read 247077 times)

Offline ARome

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Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #210 on: February 18, 2012, 12:23:51 am »
For those who are wondering, the R46 project is still very well alive and now better than ever.. I plan on having some type of beta train out soon, sorry about the repeated delays. Rikabs & I have put lots and lots of work into the train and are continuing to do so even now, so please be patient; you won't be disappointed.
Just asking early Bill, may I beta test.
Thank You,
Harold Pena(PitoR160)
Stop asking to "beta test" just to get what you want smh

Offline SubwayTrainOperator5

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Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #211 on: February 18, 2012, 12:32:07 am »
Here you are:



We're not done yet though..

WHOA! That is one nice panel! ;D I like where this is going ;)
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Offline Mr Railfan

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Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #212 on: February 18, 2012, 12:56:56 am »
Here you are:



We're not done yet though..


looks great! i could help out with the door and the windshield wiper if u need

Offline Dr. Subway18

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Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #213 on: February 18, 2012, 01:15:32 am »
WOW Great job, with a cab like that............the exterior must be beautiful. i saw the updates and they like to kill me in my seat LOL

Offline rstar

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Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #214 on: February 18, 2012, 08:16:40 am »
Will the R46 feature the full service braking when T/O put the handle up beacause I see it alot on the A and R

Offline [CT1660]

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Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #215 on: February 18, 2012, 03:59:00 pm »
Hey error/rikabs, let me know if you make up your mind to make use of the Oskari plugin, just hit me up on a PM and i'll be able to add it on for certain features. I'll also leave the provisions to bind a key to a specific action for future uses.

Offline Fox-179

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Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #216 on: February 18, 2012, 04:55:02 pm »
Will the R46 feature the full service braking when T/O put the handle up beacause I see it alot on the A and R
Great question thats cool because the pic shown obviously the controller is in the up(full service) or and handle off position.

Great cab!!

Offline Dr. Subway18

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Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #217 on: February 18, 2012, 05:36:06 pm »
if your having problems aligning the roof texture like in the previous version, just copy a piece of roof, overlay it over the original line and airbrush a new line. then paste roof vents on it.

Offline nelson3001

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Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #218 on: February 19, 2012, 11:17:06 am »
Here you are:

lol did you just magically transform into Mr. Railfan?

Offline BStyles

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Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #219 on: February 19, 2012, 02:00:26 pm »
The perspective looks absolutely stunning. Nice work, Bill.

BStyles

Offline Rayvon

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Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #220 on: February 19, 2012, 06:14:51 pm »
Will the R46 feature the full service braking when T/O put the handle up beacause I see it alot on the A and R
no. That would involve adding in another brake position

Offline [CT1660]

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Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #221 on: February 20, 2012, 07:23:30 pm »
Interior lighting cannot be controlled as there is no way (that I know) of doing this.

Now it can!
















Also, do you guys notice a slight difference?







If you guessed window glass, that's right!

Offline Fox-179

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Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #222 on: February 20, 2012, 07:38:12 pm »
Looks GREAT and interior lighting was already a feature implemented on the LUL 1995 stock that train basically has the complete package.
It loses power(meaning brief moment of coasting) while under power when its a gap.
Interior lighting is controlled along with dest signs(separately)
Along with end/front lights and (not functional) when the doors open the exterior door indicator lights are on.

I hope the R-46 features these I noticed the interior door lights are on/off-GREAT
Controlled lighting/dest signs.
The only thing thats missing from the package is routes with features that the London Underground routes have such as arching(sparking) and 3rd rail power loss.

That R-46 looks beautiful though not important but may I suggest/recommend(doesn't have to be done by you it can be voluntary by anyone) but black floors SMS and a few blue seats and possibly with that version a Blue Diamond(Pitkin) cars compared to the original one below which(Jamaica)

Offline SubwayTrainOperator5

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Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #223 on: February 20, 2012, 07:50:08 pm »
Interior lighting cannot be controlled as there is no way (that I know) of doing this.

Now it can!
















Also, do you guys notice a slight difference?







If you guessed window glass, that's right!

That is AWESOME
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Offline [CT1660]

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Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #224 on: February 20, 2012, 07:51:25 pm »
- @ Error46146 and Rikabs

On the .animated files, i have left an index on the beginning so you know what each pluginstate does.

Looks GREAT and interior lighting was already a feature implemented on the LUL 1995 stock that train basically has the complete package.
It loses power(meaning brief moment of coasting) while under power when its a gap.
Interior lighting is controlled along with dest signs(separately)
Along with end/front lights and (not functional) when the doors open the exterior door indicator lights are on.

I hope the R-46 features these I noticed the interior door lights are on/off-GREAT
Controlled lighting/dest signs.
The only thing thats missing from the package is routes with features that the London Underground routes have such as arching(sparking) and 3rd rail power loss.

That R-46 looks beautiful though not important but may I suggest/recommend(doesn't have to be done by you it can be voluntary by anyone) but black floors SMS and a few blue seats and possibly with that version a Blue Diamond(Pitkin) cars compared to the original one below which(Jamaica)

It already has all of those when i received it to add those touches from my end. The arching as far as i know, is something that is encoded into the route and not the train. For the tripcock, there is already a provision for an animated tripcock engagement, but i do not know if error or rikabs will make use of it.

Yes, this train has the Oskari plugin.
« Last Edit: February 20, 2012, 07:53:58 pm by NYZ3R0DAY »