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NYCTA Projects / Re: Official Update Thread for all IRT Lines (Bronx-Bound, Queens-Bound)
« on: June 03, 2013, 09:03:32 pm »
Keep up the good work guys..can't wait for more IRT.
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I know that at some point someone was making a Northeast Corridor route, but I don't know what happened to that.
For you to make this, you're going to need a hell of a lot of experience coding and a lot of time. Now i'm not doubting you, but i can't even create a route like this (i would have made one if i could). You would basically have to merge the new Q via 6 av Scenario(will be released with Q v8), run it local after W4 (on the F) , code all the way to jay street from w4 (knowing the correct distances and signaling), and then merge it with the A line file to Howard beach.
The updated (A) and (C) lines are in development, it may help to wait for those to get the textures.
For you to make this, you're going to need a hell of a lot of experience coding and a lot of time. Now i'm not doubting you, but i can't even create a route like this (i would have made one if i could). You would basically have to merge the new Q via 6 av Scenario(will be released with Q v8), run it local after W4 (on the F) , code all the way to jay street from w4 (knowing the correct distances and signaling), and then merge it with the A line file to Howard beach.
I like the idea. Is there going to an Amtrak, LIRR or MNR routes and activites to go along with the signaling. I would love to see what everyone can come up with... SHould be pretty interesting .
I actually removed the signal plates because it would take months to accurately create every single Signal plate for Broadway, 6th Av, West End, 4th Av, Sea Beach and Brighton and then put them all into signals.
A small update:
I have been working really hard on introducing new signaling that is unique to the NYC Subway. Here's a small preview of the BMT/IND Signalling textures:
These will be included with the Q v8. I will have a in detail preview of the Q Line (V8) very soon, so stay tuned.
However... you could make a 3D cab in sketchup and convert it to a .b3d file and use it as a 3D cab.