BVEStation

Author Topic: (RELEASED) Official Development thread for the R46 for OpenBVE  (Read 253910 times)

Offline [CT1660]

  • Dispatcher
  • ****
  • Posts: 575
  • Gender: Male
  • openBVE Developer, OMSI Repainter & Engine Modder
    • View Profile
    • Enter The Lair
Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #255 on: February 22, 2012, 08:58:47 am »
These should keep you a bit busy for now  ;) ;D :)

OpenBVE: Riding an R46 Lefferts Blvd-Bound A from 207st to 190 st

OpenBVE: Not In Service R46 Train Going To Coney Island Yard via The Q

Now to resume work on the R16 i was working on and Mr Railfan's R30 interior...


Offline nelson3001

  • Conductor
  • **
  • Posts: 187
  • Gender: Male
  • BVEStation Member
    • View Profile
Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #256 on: February 22, 2012, 10:20:47 am »
My suggestion, have a photorealistic front bullet. The current bullet is below par to the train. Also, those lights right behind the cab in front of the door indicator lights should light up in purple like you see here
http://upload.wikimedia.org/wikipedia/commons/1/15/R46_E_train_at_West_Fourth_Street-Washington_Square_Station.jpg
Other than this is one of the best exteriors I've seen. Well done  :D

Offline YankeesPwnMets

  • Head Admin
  • Dispatcher
  • ******
  • Posts: 683
  • Gender: Male
  • Lexington Av Express
    • View Profile
Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #257 on: February 22, 2012, 10:21:40 am »
There is some static sound in the videos... is this a problem with the train or is it just because the video wasn't properly rendered or something?

Offline Fox-179

  • Dispatcher
  • ****
  • Posts: 907
  • Gender: Male
    • View Profile
Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #258 on: February 22, 2012, 11:14:27 am »
Also, those lights right behind the cab in front of the door indicator lights should light up in purple like you see here
http://upload.wikimedia.org/wikipedia/commons/1/15/R46_E_train_at_West_Fourth_Street-Washington_Square_Station.jpg
Those blue/purple lights mean that the T/O and/or storm door is UNLOCKED theres a set of those lights on the end of the R44/46's.
So that (E) train operator's storm door is unlocked but it doesn't mean its open.Theres nothing wrong.Those lights have nothing to do with the door openings or closings when the lights go red.

Offline nelson3001

  • Conductor
  • **
  • Posts: 187
  • Gender: Male
  • BVEStation Member
    • View Profile
Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #259 on: February 22, 2012, 01:42:35 pm »
Every time I ride a 46 or 68 those lights are always on. Do you know what the orange lights mean?

Offline Pacific385

  • Dispatcher
  • ****
  • Posts: 749
  • Gender: Male
  • BVEStation Member
    • View Profile
Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #260 on: February 22, 2012, 01:45:56 pm »
Every time I ride a 46 or 68 those lights are always on. Do you know what the orange lights mean?
If  I'm thinking about the same lights as you are (ones on the side of the car), it lights up when the doors are unlocked or open and it doesn't light, it's closed and locked.

BTW great work so far

Offline Fox-179

  • Dispatcher
  • ****
  • Posts: 907
  • Gender: Male
    • View Profile
Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #261 on: February 22, 2012, 02:59:33 pm »
Every time I ride a 46 or 68 those lights are always on. Do you know what the orange lights mean?
75 Footers (R-44,R-46,R-68/A)
Blue Lights at the end of the car.
On=Cab or storm door UNLOCKED
Off=Cab or storm door LOCKED

Orange/Yellow/Amber Lights on the center of the subway car.
On=Dead Motor
Off=Motor is not dead(which is good)

Reddish lights every subway car has
On=at least one door is not closed and secured in that car
Off=doors are closed and secured.

Offline [CT1660]

  • Dispatcher
  • ****
  • Posts: 575
  • Gender: Male
  • openBVE Developer, OMSI Repainter & Engine Modder
    • View Profile
    • Enter The Lair
Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #262 on: February 22, 2012, 10:51:54 pm »
There is some static sound in the videos... is this a problem with the train or is it just because the video wasn't properly rendered or something?

it's because the way i re-encoded the video as i edit all my videos on iMovie. All my FRAPS recordings are re-encoded into .mp4 to use in iMovie.

Also, for some reason, the latest version of OpenBVE makes all my videos ridiculously louder..

Offline pitor160

  • Operator
  • ***
  • Posts: 321
  • Gender: Male
  • BVEStation Contibutor
    • View Profile
Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #263 on: February 23, 2012, 06:49:41 pm »
Will this run on:

Notebook: Dell Inspiron 14R-N4010 (Inspiron 14 Series)
Processor: Intel Pentium
Graphics Adapter: Intel Graphics Media Accelerator (GMA) HD Graphics
Display: 14.0 inch, 16:9, 1366x768 pixels, glossy: yes

Offline SubwayTrainOperator5

  • Dispatcher
  • ****
  • Posts: 761
  • Gender: Male
  • R44, R46, and R68 fan / OpenBVE Videomaker
    • View Profile
    • My YouTube Channel
Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #264 on: February 23, 2012, 06:53:24 pm »
Will this run on:

Notebook: Dell Inspiron 14R-N4010 (Inspiron 14 Series)
Processor: Intel Pentium
Graphics Adapter: Intel Graphics Media Accelerator (GMA) HD Graphics
Display: 14.0 inch, 16:9, 1366x768 pixels, glossy: yes

Sorry but no, you do not have a real graphics card, you will get major lag on it. You would need a dedicated graphics card (Like Nvidia or ATI) if you want to run this (Or any game) smoothly
Signature Removed (dead link)

Offline YankeesPwnMets

  • Head Admin
  • Dispatcher
  • ******
  • Posts: 683
  • Gender: Male
  • Lexington Av Express
    • View Profile
Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #265 on: February 23, 2012, 08:36:56 pm »
Downloading a first generation route like the N or R
http://www.b-v-e.info/banor_en.php?kat=1&nat=51#nycta-n

http://www.b-v-e.info/banor_en.php?kat=1&nat=51#nycta-r

should give you enough FPS to use the R46 (hopefully). The lack of detail might be able to allow you to run the train smoothly. However, let me stress that the first generation routes have absolutely nothing except track, simple textures and platforms. There isn't even a third rail on the tracks. However, if you want to run the train, this probably will be your only option other then getting a new laptop/desktop
« Last Edit: February 23, 2012, 08:38:56 pm by YankeesPwnMets »

Offline peacemak3r

  • Dispatcher
  • ****
  • Posts: 536
  • Gender: Male
  • NYCTF
    • View Profile
Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #266 on: February 23, 2012, 08:43:25 pm »
Sorry but no, you do not have a real graphics card, you will get major lag on it. You would need a dedicated graphics card (Like Nvidia or ATI) if you want to run this (Or any game) smoothly

Sorry but you are slightly incorrect.  My laptop runs Intel's HD Graphics whenever I use OpenBVE and it runs fine.

Though when I start up a better enhanced game, my secondary card starts up and takes Intel HD's place.  I don't know why it doesn't do that for OpenBVE but I'm fine with the performance.

Offline Dr. Subway18

  • Operator
  • ***
  • Posts: 441
  • Gender: Male
  • proud 1999 Kenworth W900B owner(NTC cummins, 10sp)
    • View Profile
Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #267 on: February 23, 2012, 08:55:57 pm »
Downloading a first generation route like the N or R
http://www.b-v-e.info/banor_en.php?kat=1&nat=51#nycta-n

http://www.b-v-e.info/banor_en.php?kat=1&nat=51#nycta-r

should give you enough FPS to use the R46 (hopefully). The lack of detail might be able to allow you to run the train smoothly. However, let me stress that the first generation routes have absolutely nothing except track, simple textures and platforms. There isn't even a third rail on the tracks. However, if you want to run the train, this probably will be your only option other then getting a new laptop/desktop
YES!! YankeesPwnMets is right. i do it with Pacifics R175 and i get 37 FPS so it does work if you do that.

Offline YankeesPwnMets

  • Head Admin
  • Dispatcher
  • ******
  • Posts: 683
  • Gender: Male
  • Lexington Av Express
    • View Profile
Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #268 on: February 23, 2012, 09:02:24 pm »
openBVE isn't really a demanding game, and also not all games support nVidia Optimus (the process which switches GPUs) or whatever AMD calls their switching process.

@peacemaker: In addition, this train is guaranteed to take up a ton of FPS. You might be able to run a route smoothly with Intel HD Graphics, but to run a train like this with integrated GPUs, I don't really think that Intel GPUs will handle it.

Optimus is a real bitch sometimes, so it doesn't always turn on even if a demanding game is on. The nVidia card on my laptop doesn't turn on when I start GTA IV....
Just to note: Before you do any of this, take the D line, v2.0, and then use the R175 and go to exterior view. This probably will slow openBVE to a crawl because the integrated graphics are too slow for a demanding route and a demanding train.  Record the FPS down and close openBVE. Then, do the steps below, go back to openBVE, use the D line and R175. In exterior views, the FPS should improve dramatically, signalling that the nVidia card activated.

If any of you have an laptop with a nVidia GPU, hopefully this will also help you improve FPS in game.

Steps to bypass Optimus in openBVE:

Download latest drivers:
http://www.nvidia.com/Download/index.aspx?lang=en-us
When done, right click the desktop and click on nVidia Control Panel.
On the Side, click on Manage 3D Settings.
Click on Program Settings
Click Add and then select your openBVE exe
Where it says "Select preferred card", select
"High-performance NVIDIA processor"
Click Apply.

« Last Edit: February 23, 2012, 09:06:28 pm by YankeesPwnMets »

Offline SubwayTrainOperator5

  • Dispatcher
  • ****
  • Posts: 761
  • Gender: Male
  • R44, R46, and R68 fan / OpenBVE Videomaker
    • View Profile
    • My YouTube Channel
Re: (RELEASED) Official Development thread for the R46 for OpenBVE
« Reply #269 on: February 23, 2012, 09:23:14 pm »
Sorry but no, you do not have a real graphics card, you will get major lag on it. You would need a dedicated graphics card (Like Nvidia or ATI) if you want to run this (Or any game) smoothly

Sorry but you are slightly incorrect.  My laptop runs Intel's HD Graphics whenever I use OpenBVE and it runs fine.

Though when I start up a better enhanced game, my secondary card starts up and takes Intel HD's place.  I don't know why it doesn't do that for OpenBVE but I'm fine with the performance.

I was referring to the R46. There is no way his computer will be able to run the R46 smoothly.
Signature Removed (dead link)