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Messages - Pacific385

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61
BVE/OpenBVE Support / Re: problem using openbve and r46
« on: July 13, 2012, 09:55:40 pm »
also, you should make the window wider so we can see the whole critical error msg

62
BVE/OpenBVE Support / Re: R62 OpenBve ?
« on: July 13, 2012, 08:55:14 pm »
Yeah.. I Could Only Do 30 Minute .
Seconds, not minutes. If it was minutes, fraps would be losing out on a lot of money but hearing people say "what the hell is wrong with them. (since it's payware to get the full version)"

63
BVE/OpenBVE Support / Re: R62 OpenBve ?
« on: July 13, 2012, 04:05:44 pm »
I Have to register -_- !?
Fraps is a program that you have to purchase. You can purchase it or download a copy of full version somewhere online.

64
That's looking very good, keep up the good work.

65
Photography / Re: C40LF's 400, 401, & 403
« on: July 10, 2012, 07:32:00 pm »
Those Orion V's were always the best to be on (4 me at least). But aren't the old C40's getting transferred to either the bronx or queens? Nice shots btw

66
BVE/OpenBVE Support / Re: OpenBve Question.
« on: July 10, 2012, 05:00:35 pm »
What your asking for is unfortunately a limitation of OpenBVE.  The original BVE was not designed to be a full blown train simulator.  It was only made to be a CAB view train simulator ONLY.

OpenBVE attempted to further this limitation by adding exterior views.  Strings between trains can and will likely be added in future train sets.  Moving trains have the possibility to move, but it has not been perfected yet.  Many routes were designed for BVE and OpenBVE, which is why we have these limitations in place.  OpenBVE provides the possibility for what you want, its just that people have to put it in their projects, as far as how soon, only time can tell.
I'm just throwing something out here but what if you have the car itself and then code the "strings" as a seperate car and then so on? You can fix the length of the cars through the extensions.cfg file if it works.

67
What I'm Suppose To Do There ??.. I'm New So I Don't Really Know What To Do .
1) You open the link
2) You scroll down to "Development In A Nutshell" and choose the one you're interested in
3) Click the link and then choose which format you would like to code in. once you open that, you should have "Development In A Nutshell"

68
Transit / Bustime coming soon to a B61 near you
« on: June 27, 2012, 07:55:15 pm »
According to posters on the outside of the B63 Orion 7s and the new C40LF, Bustime will still be on the B63 but will also be coming to the B61.


Here's an article I just found: http://www.brownstoner.com/blog/2012/04/soul-destroying-b61-bus-line-will-get-real-time-tracking/

69
BVE/OpenBVE Support / Re: R68 openbve question
« on: June 27, 2012, 03:57:51 pm »
can anybody help me with my dilemma with this train because it is actually quite annoying
do you have an image file called panel.bmp in the main train folder?

70
Transit / Re: Wi-Fi on buses
« on: May 30, 2012, 08:11:47 pm »
Oh yeah, all of the new C40LF's have cameras so they have this wireless for that purpose.
it is on the buses for the depots to check the cameras on the c40s
I noticed that there was only 1 camera and that was like the one the +SBS has to make sure no one is blocking the bus lanes

71
Transit / Wi-Fi on buses
« on: May 30, 2012, 06:24:32 pm »
Today, I was on New Flyer C40LF (the new one) #260 when i randomly decided to search up Wi-Fi networks on my Blackberry. To my surprise one of the networks that came up was
MTA-260
In addition, 251 was in front of us and there was a network called MTA-251. I'm wondering why would the mta put wifi on the bus?
(btw, the connection was "wep" iirc)

72
Other Projects / Re: Test Announcement "This Is" and "Next Stop"
« on: May 28, 2012, 04:04:58 pm »
Oh, I thought you meant that there was an announcement coded in. I didn't even notice the animation in the find until a few seconds ago. Good job

73
Other Projects / Re: Test Announcement "This Is" and "Next Stop"
« on: May 28, 2012, 02:41:08 pm »
There's no sound in the video

74
It looks good. Just a suggestion though, you should make the background texture clearer (if you can obtain a different one)

75
Other Games / Re: Minecraft 1.2.5 Crash
« on: May 20, 2012, 07:40:33 am »
I'm wondering, did you try to uninstall it than reinstall it?

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