BVEStation

Author Topic: Lengthen and Shorten a Trainset  (Read 5953 times)

Offline coneyislandDFNQ

  • Head Admin
  • Dispatcher
  • ******
  • Posts: 801
  • Gender: Male
  • Route & Object Developer
    • View Profile
Lengthen and Shorten a Trainset
« on: January 14, 2011, 01:17:37 pm »
I will release a visual video of DJ Hammers R38 showing you how to lengthen and shorten your trainset for PERSONAL USE ONLY!!!

I got permission from DJ Hammers to display his work. If you didnt get permission, please dont, I wouldnt like anyone to get in trouble.


The files your gonna need will be located in any trainset you downloaded:

extensions.cfg
train.dat

Both of the files listed open with Notepad. (Users who dont have Notepad can use Worpad or Microsoft Word)

Open the extensions.cfg document. You will see that there is numbers at the beginning of the document. I will use a 10 car set as an example:

Example: (Maybe slightly different)

0 \R142\R142A_front.bmp
1 \R142\R142A_front.bmp
2 \R142\R142A_front.bmp
3 \R142\R142A_front.bmp
4 \R142\R142A_front.bmp
5 \R142\R142A_middle.bmp
6 \R142\R142A_front.bmp
7 \R142\R142A_front.bmp
8 \R142\R142A_front.bmp
9 \R142\R142A_back.bmp


If you wanna shorten the car to lets say a 2 car length for a shuttle we will use the above example.

1. Select and copy #9 in the document.

2. Erase from #9 to #1.

3. Paste what I told you to copy in Step 1.

4. Change #9 to number #1 since its your second and final car.

5. Click Save and close.

It should look something like this:


0 \R142\R142A_front.bmp
1 \R142\R142A_back.bmp


Now you can open the train.dat file. Scroll down to where you see "Number Of Cars". Take out the number thats there (it should say what ever number cars it was previosuly before you edited the document in this case 10) and put the number you set it up to be. In this example it should be 2. Make sure everything is lined up and save. Run openBVE and you will see you have a 2 car set. Enjoy! If you dont understand, I will upload a video tomorrow. Any questions, dont hesistate to ask.  ;D



Offline error46146

  • Head Admin
  • Dispatcher
  • ******
  • Posts: 620
  • Gender: Male
    • View Profile
    • Photography by me.
Re: Lengthen and Shorten a Trainset
« Reply #1 on: January 14, 2011, 03:49:43 pm »
should be .b3d, not .bmp lol

Offline race

  • New Recruit
  • *
  • Posts: 71
  • Gender: Male
  • Mamonaku ni-bansen ni kakueki densha Shibuya iki n
    • View Profile
Re: Lengthen and Shorten a Trainset
« Reply #2 on: January 17, 2011, 06:38:27 am »
Agreed with error. Objects must to be .b3d or .csv.

Offline coneyislandDFNQ

  • Head Admin
  • Dispatcher
  • ******
  • Posts: 801
  • Gender: Male
  • Route & Object Developer
    • View Profile
Re: Lengthen and Shorten a Trainset
« Reply #3 on: January 19, 2011, 05:20:18 pm »
should be .b3d, not .bmp lol

Lol what he said

Offline Shawn1995

  • Conductor
  • **
  • Posts: 133
  • Gender: Male
  • BVEStation Member
    • View Profile
Re: Lengthen and Shorten a Trainset
« Reply #4 on: March 14, 2011, 06:46:24 pm »
Was your video ever posted?

Offline coneyislandDFNQ

  • Head Admin
  • Dispatcher
  • ******
  • Posts: 801
  • Gender: Male
  • Route & Object Developer
    • View Profile
Re: Lengthen and Shorten a Trainset
« Reply #5 on: March 15, 2011, 12:40:31 am »
Was your video ever posted?

Sorry Shawn I havent gotten time to finish it. I will try to get to it soon. I am currently working on a route so I will try to help out when I can.

Please give a reminder by PM or come on Teamspeak I am mostly online everyday.